— ASSET
Roller Beetle Mount
— PROJECT
Guild Wars 2
— ROLE
Creature Artist
— DATE
Early 2018
Roller Beetle mount for Guild Wars 2. I was responsible for the model, design aspects, and collaborating with animation (Brian Walter) to figure out the best way for him to be built for how he needed to move. I ended up working on the Roller Beetle himself, and early bike designs. Pete Egbers finished the final bike design and dyemasks. Awesome original concept sculpt done by James Van Den Bogart.
(Check out Brian here! :
https://www.linkedin.com/in/brian-walter-72846920/
and Pete here!:
https://www.linkedin.com/in/zeebit/ )
In addition to coordinating with animation, a big focus for my work on the Roller Beetle was to make sure he was appealing and cute despite being an invertebrate creature. It was a fun challenge to strike that balance while simultaneously still connecting the design of the Roller Beetle in the original Guild Wars.